https://half4.xyz/wp-content/uploads/2020/08/Project.mp4 Some of the types of effects you can achieve In this tutorial series, we will cover a novel approach to coloring skin tones in…
Extensive experience across a broad range of platforms, engines, version control systems and DCC software.
Having developed from mobile projects to console & PC titles in both Unity and Unreal Engine (and other engines), we are ready to assist your art teams from the start.
https://half4.xyz/wp-content/uploads/2020/08/Project.mp4 Some of the types of effects you can achieve In this tutorial series, we will cover a novel approach to coloring skin tones in…
Thin Film Interference is an optical effect caused by the constructive & destructive interference of light waves as they pass through a thing medium. This…
Table of Contents Character Clothing Zone Culling Character Clothing – Part 2: Maya Character Clothing – Part 3: UE4 Shaders Character Clothing – Part 4:…
I wanted to research an easy way of creating every MIP level of a texture in Unreal (and any other engine), in such a way…
This post hopes to explain some key aspects of developing on the Meta Quest 1, 2 &3 (and similar devices such as the Pico 4)…