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Part 2 (Theory): The Monte Carlo Simulation

2020-08-18/

Introduction As discussed in previous chapters, we need to simulate light photon beams in order to determine the true color of our surface. The “Monte Carlo” simulation provides a method to do this. The name “Monte Carlo” derives from the randomness used in the method;…

Part 1 (Practical): What Makes Skin Color?

2020-08-18/

Getting Going First things, open Python IDLE 3.8 (64-bit)… and create a new file… Save this file as Skin_Reflectance_Generation.py, or similar. Skin_Reflectance_Generation.py If you have a preferred IDE for authoring Python, feel free to use that. I wanted to keep this tutorial minimal, hence I’m…

Part 1 (Theory): What Makes Skin Color?

2020-08-18/

Chromophores A chromophore is the part of any molecule that gives that molecule its color. It gives color by absorbing different wavelengths of light and reflecting others. An examples of a chromophore you may be familiar with is chlorophyll. It exists inside plants, reflecting green…

Introduction: Setting Up

2020-08-18/

Getting Python We’re going to use Python for our producing out LUT. The code can be written in any language, if you prefer. Python was just my preference for prototyping the initial work with, and I stuck with it. You’ll need a version of Python…

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